About these screens
Every screen was captured in ScummVM, except the Atari ST monochrome screens, which come from the Hatari emulator. Each capture was scaled to 1600x1200 with nearest-neighbour pixels and 4:3 aspect correction, so every original pixel keeps the shape it had on a period monitor.
The twelve moments are the same in every version, with the same framing, so switching versions changes only the machine.
Table of contents
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Char: Decimal: 0 Hex: 00
PxPlus IBM VGA 9x16 by VileR (int10h.org), CC BY-SA 4.0. Stretched x1.35 here for 4:3, shared under the same licence.
- Emulators
- ScummVM, and Hatari for the Atari ST mono screens
- Output
- 1600 x 1200 pixels per screen
[X] Nearest-neighbour scaling
[X] 4:3 aspect correction
[X] The same 12 moments in every version
The Mac draws a 640x400 picture inside a 640x480 screen, so it shows black bars. The Hercules picture uses the middle 640 of its 720 columns.
crt-guest-advanced-hd by guest(r), from the libretro shaders, ported to WebGL2. It rebuilds the beam, scanlines, phosphor mask and glow from each version's native pixels.
- PC, Mac
- 31 kHz class. VGA draws its 200 lines twice: no scanlines. Lottes VGA mask.
- Amiga, ST, Sega CD
- 15 kHz TV or monitor: dark scanlines between the 200 lines.
- Hercules, ST mono
- No mask. White, green or amber phosphor with a tight glow.
[X] On in the viewer: the CRT button under the picture, or R
Copyright (C) 2018-2025 guest(r), GNU GPL v2 or later. The port is shared under the same licence.
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